(The Groups Menu)
Store Face Group - Once you have selected a number of faces (green) you can save the arrangement in case you want to do something with it at a later time. This is a huge time saver. The information is saved in the NAME.BIN.NFO file when you save the bin. Restore Face Group - Select the faces from a stored group. Store Vertex Group - Like with faces, you can save a group of verticies that you've selected. This information is also stored in the NFO file when you save the model. Restore Vertex Group - Select the verticies from a stored group. Map Face Group to Texture - Assign a face or group of faces to a texture. Mapping will be covered in more detail later on its own page. Set Group Face Type - Instead of setting face types one by one, you can set the type by groups. You will be prompted for the type you want. Just click on one and select OK.
Flip all Faces in Group - Just like flip face, this switches the direction the face points in, but for all selected faces (green). Set Group Magic Number - Sorry, no idea yet.
Click the menu bar to goto a page about each section.
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